Supernatural Realm Path Comparison

Four routes. The public badge record compares cumulative path awards. Choose a combat style, then use the route guide for its progression and reset costs.

Vampire and werewolf in the official comparison art
Official thumbnail.
Werewolf and stone creature under the moon
Official thumbnail.

The four routes

Werewolf First Howl 45,547 Close-range pressure Questline
Vampire Newly Turned 43,888 Sustained solo fights Questline
Mage Spark of the Arcane 14,688 Timing and distance Questline
Hunter Silver Oath 6,499 Ranged preparation Join, not a turn

Shared rules

You start human in Ashfall. Public guides recommend finishing Harald’s training before following a route questline; exact transformation steps are not published. Tier V is level 350 on every route and opens the fourth skill. Every route splits into variants with a signature move. Those variant names are not published. Father John can send you back to Human at level 25. Skills, bloodline, and faction are lost. Stat points are refunded.

Bloodlines and factions are named in the official description and then left unexplained. Both are lost on that reset. I mention them here so the comparison is complete, and I do not give them their own pages.

Questions

Which path is best?

No damage or win-rate is published. Werewolf leads cumulative badge awards, which do not measure strength or current player choices.

Can I change paths?

Father John resets you to Human at level 25. It is not a free swap.

Related

Sources

Advertisement