Supernatural Realm Path Comparison
Four routes. The public badge record compares cumulative path awards. Choose a combat style, then use the route guide for its progression and reset costs.
The four routes
| Werewolf | First Howl | 45,547 | Close-range pressure | Questline |
| Vampire | Newly Turned | 43,888 | Sustained solo fights | Questline |
| Mage | Spark of the Arcane | 14,688 | Timing and distance | Questline |
| Hunter | Silver Oath | 6,499 | Ranged preparation | Join, not a turn |
Shared rules
You start human in Ashfall. Public guides recommend finishing Harald’s training before following a route questline; exact transformation steps are not published. Tier V is level 350 on every route and opens the fourth skill. Every route splits into variants with a signature move. Those variant names are not published. Father John can send you back to Human at level 25. Skills, bloodline, and faction are lost. Stat points are refunded.
Bloodlines and factions are named in the official description and then left unexplained. Both are lost on that reset. I mention them here so the comparison is complete, and I do not give them their own pages.
Questions
Which path is best?
No damage or win-rate is published. Werewolf leads cumulative badge awards, which do not measure strength or current player choices.
Can I change paths?
Father John resets you to Human at level 25. It is not a free swap.
Related
Sources
- Official pass descriptions — Father John reset and Level Keeper; checked 2026-11-02, one official source
- Roblox game page — 2026-11-02
- Badge record — 2026-11-02
- Paths overview — 2026-10-29
- Path guides — styles, 2026-11-02